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Starfire

Classes

Classes

The eight playable classes and what each one is for.

Eight classes, each with its own dice, its own starting kit and its own way of surviving a fight. A class is chosen at creation and never changes. It grants no skills: everything a character can do is earned by doing it, and a class decides what you start with rather than what you become.

Class Hit dice Preferred weapon
Arcanist Mana Medium Edged Arcanists trade armor and endurance for the only magic in the realms.
Bard Mana Light Edged Bards get further on nerve and a good story than on anything they are carrying.
Battle Mage Mana Medium Edged Battle mages refuse the choice between the blade and the book.
Monk Mana Unarmed Monks arrive with nothing, and that is the point.
Paladin Mana Heavy Edged Paladins go to war in the heaviest armor anybody will sell them and take the blows meant…
Ranger Mana Bow Rangers fight at the distance they choose and close it only when it suits them.
Rogue Shadow Light Edged Rogues fight with speed and leverage rather than force, favouring short blades and the…
Warrior Adrenaline Medium Edged Warriors are lethal combatants who rely on strength and endurance rather than magic.
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