Rangers fight at the distance they choose and close it only when it suits them. A bow is the whole argument: it opens a fight before anything else in the realms can answer, and a ranger who lets the range collapse has already given away what they came with. The wilds are where they learned it, and the wilds are where they are hardest to catch.
At a glance
| Resource | Mana, which starts full and drains |
| Preferred weapon | Bow |
What you learn, level by level
| Level | Gains |
|---|---|
| 1 | First aid (skill), Mend (skill), Quick Shot (skill), Wayfinding (skill) |
| 5 | Mark (skill) |
| 10 | Track (skill) |
| 15 | Channeling (skill), Nature Magic (skill), Wildheart (spell) |
| 20 | Natures Shroud (spell) |
| 25 | Vine Lash (spell) |
| 30 | Multishot (skill) |
| 40 | Life Bloom (spell) |
| 50 | Snipe (skill) |