Usage
Type: stop
Stop halts an advance you are walking, or a spell you are casting. advance keeps stepping toward an enemy until you are on top of them; type STOP and the step you are on still lands, but no further one is taken. Anything else you type leaves you walking - you keep moving while you fight - and retreat breaks the walk off outright. A spell you STOP goes unspoken and costs you nothing but the time already spent on it, and a spell you hold readied is let go the same way.
Good to know
- Runs the moment you type it, even in combat.